﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.Experimental.Rendering.TextureCreationFlags
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

using System;

#nullable disable
namespace UnityEngine.Experimental.Rendering
{
  [Flags]
  public enum TextureCreationFlags
  {
    None = 0,
    MipChain = 1,
    Crunch = 64, // 0x00000040
  }
}
